Attract mode, Kong, Pauline & Mario |
This blog originally detailed the progress of development of my Neo Geo MVS/AES System Board Replacement Project. However that project failed to see the light of day for various reasons, and is now considered obsolete given the options out there now.
After 7 years of inactivity in this area I've decided to dive back into retro FGPA emulation and as a result I've resurrected this blog to document my projects.
Saturday, 7 December 2013
There's life, Jim!
The wife went out for dinner so I got to play some more. Still haven't sorted the sprite placement properly, but in rotated mode, at least these look right with fudge factors.
I've skipped the code to draw level-specific sprites (oil barrel etc), so I'll probably go back now and do that. Maybe, just maybe, it won't be too long before Mario moves!?!
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Fantastic work!!!
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